• Stage One: Winds of the South, Rise! Siamat begins the encounter flying above his platform, nigh invulnerable to any damage taken. |
| • Storm Bolt - Siamat throws a charged missile at a random enemy player, inflicting 8 Nature damage. |
| • Cloud Burst - Siamat targets a random player's location and summons a 5 yard radius cloud ring there. After 3 seconds the cloud bursts, inflicting 11 Nature damage and knocking up any player standing in the cloud every second for 3 sec. |
| • Servant of Siamat - Siamat summons three of these large air elementals during Stage 1. A single Servant enters the fight every 45 seconds, or immediately after the previous Servant dies. After all three Servants die, Siamat enters Stage Two. |
| | • Lightning Nova - The Servant of Siamat emits a circular pulse of energy that inflicts 8 Nature damage to all enemies within 10 yards. |
| | • Thunder Crash - The Servant of Siamat builds up a massive charge of electricity then unleashes the energy at his current target inflicting 17 Nature damage. |
| | • Lightning Charge - When a Servant of Siamat reaches 4% of its remaining health, it emits a Lightning Charge inflicting 13 Nature damage, increasing damage taken by 33%, damage dealt increased by 10%, and increasing haste by 10% for every player within 10 yards. |
| • Minion of Siamat - Siamat summons these air elementals to join the fight approximately every 30 seconds in both Stages. |
| | • Chain Lightning - The Minion of Siamat strikes a random player with a lightning bolt that then arcs up to 10 yards to four additional players. The bolt inflicts 5 Nature damage to the first target, then 70% less each time the bolt arcs to a new target. |
| | • Tempest Storm - When the Minion of Siamat reaches 5% of its remaining health, it unleashes a 6 yard radius storm above him that slowly moves around the platform. Any player standing under the storm takes 7 Nature damage every second. |
| | • Depletion - The Minion of Siamat slowly depletes its power over time and loses 10% of its health every 0 seconds. |
Stage Two: Cower Before the Storm! After the players kill three Servants of Siamat, Stage two begins with Siamat landing on the platform and becoming vulnerable to damage. |
| • Wailing Winds - Siamat begins stage two by inflicting 2 Nature damage to all players every second for 6 seconds. Players are also violently knocked around the platform during the spell. |
| • Gathered Storms - Siamat absorbs a Tempest Storm formed by a Minion of Siamat. After absorbing the storm, Siamat blasts two players every second for 1 Nature damage for 25 seconds.$[!2,4 In Heroic Difficulty Siamat blasts all players instead of two.$] |