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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Anima Plunderer [#352972]
Anima Plunderer 
When you or a party member kills 10 enemies, an Anima Cell drops.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Dummy aura (server-side)
Chance: 10% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Caster
Proc Flags- Kill target (in most cases need XP/Honor reward)
Proc Chance101%
Attributes - Passive spell
- [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 7 other unknown attributes
Only usable in - Torghast, Tower of the Damned
See also (3)
SpellFamily
Generic
Generic
Generic