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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Arcane Missiles [#241123]
Arcane Missiles 
    200 yd range
Channeled   
Quick Facts
  • Added in 7.2.0

Spell details
FamilyGenericLeveln/a
Costn/aDuration4 seconds
Range200 yards (200)SchoolArcane
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodically Trigger Spell
Interval: 400 milliseconds


Targets: Any
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- [Client-Side] Don't hide unit weapons in sheath
- Channeled target
- Can't be redirected
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not put caster in combat

and 2 other unknown attributes
See also (107)
SpellFamily
Mage
Arcane
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Mage
Mage
Mage
Mage
Mage
Mage
Mage
Mage
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Mage
Generic
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Mage
Mage
Mage
Mage
Mage
Mage
Mage
Mage
Mage
Mage
Mage
Mage
Mage
Mage
Mage
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Mage
Mage
Generic
Generic
Generic
Generic
Generic
Mage
Mage
Mage
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Mage
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Mage
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Mage
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Generic
Generic
Generic