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Use this script to see basic informations about spells + very complex info about them and their mechanics
Artificial Damage [#226829]

Trait has 1 rank | ||||||||
- Added in 7.0.3
Buff
| ||||
Family | Generic (Artifact Trait - Blood) | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Physical |
Cast Time | n/a | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Mod Damage Done % Value: 1% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Caster | ||
Effect #1 | Dummy (server-side) Value: 50 | ||
Effect #2 | Apply Aura: Mod Threat % Value: 1% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Caster | ||
Attributes | - Passive spell - Cannot cancel - [Client-Side] Don't display in aura bar - Can target possessed friends |
Trait of (6) | Changelog (4) | See also (2) |
Item | Level | Type |
20 | Warglaive | |
20 | Fist | |
20 | Staff | |
20 | Two-Hand Axe | |
20 | Shield | |
20 | Shield |