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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Barkskin [#22812]
Barkskin 
Instant cast   1 m cooldown
Your skin becomes as tough as bark, reducing all damage you take by 20% and preventing damage from delaying your spellcasts. Lasts 8 seconds.

Usable while stunned, frozen, incapacitated, feared, or asleep, and in all shapeshift forms.
Screenshot



Buff
Barkskin 
All damage taken reduced by 20%.

8 seconds remaining
Spell details
FamilyDruid (Basic Druid spell)Level24
Costn/aDuration8 seconds
Rangen/aSchoolNature
Cast TimeInstant castMechanicn/a
Cooldown1 m cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Mod Damage Taken %
Value: -20%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Caster
Effect #1Apply Aura: Decrease Pushback Time %
Value: 100%
Targets: Caster
Effect #2Apply Aura: Periodic dummy (Server Side)
Value: 0 every 1 second
Targets: Caster
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance100%
Attributes - Doesn't generate threat
- Usable while stunned
- Tick at cast/buff apply
- Usable while feared
- Send amount to client buff

and 2 other unknown attributes
Explicitly procs (1)Modified by (13)Changelog (16)See also (5)
SpellFamily
Druid