Latest fixes
-
(*)
Occu'thar (today)
-
(*)
Shadow Labirynth (today)
-
Pets (1d ago)
-
Quaking (1d ago)
-
Die by the Sword and Defensive ... (1d ago)
-
Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Call to Arms [#176456]

| ||||||||||||
- Added in 6.0.1
Spell details
Family | Paladin | Level | n/a |
Cost | n/a | Duration | 30 seconds |
Range | 25 yards (Medium-Short) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | Summon Value: 1 Category: Ally Type: Guardian Slot: 0 NPC: Garrison Marksman Duration: 30 seconds Targets: Back Left of Caster Radius: 4 yards | ||
Attributes | - Can't be redirected - Can't be reflected - Doesn't generate threat |
Triggered by (1) | See also (43) |
Spell | Family |
Generic |