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Use this script to see basic informations about spells + very complex info about them and their mechanics
Chilled Blood [#245586]

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- Added in 7.3.0
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 10 seconds |
Range | 90 yards (Ninety) | School | Frost |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | Apply Aura: Heal School Absorb Value: 447 Value: 320.18 on Normal Value: 447.805 on Heroic Value: 1164.29 on Mythic (Raid) Value: 239.576 on LFR Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Enemy | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Probably negative spell? - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE - Send amount to client buff and 6 other unknown attributes |
Triggered by (1) | See also (5) |
Spell | Family |
Generic |