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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Coagulating Ooze [#321447]
Coagulating Ooze 
    100 yd range
Instant cast   
Upon death, leaves a pool of Coagulating Ooze that inflicts 5 Plague damage every 1.5 sec to players standing in the area and reduces their movement speed by 30%.


Referenced spells:
- Coagulating Ooze
Spell details
FamilyGenericLeveln/a
Costn/aDuration30 seconds
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Create Area Trigger
Value: 0
Entry: 19569
Targets: Spell Destination
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 5 other unknown attributes
See also (5)