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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Darkness [#340334]
Darkness 
    200 yd range
Instant cast   

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range200 yards (200)SchoolShadow
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Remove Aura
Chance: 32% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Starting From Caster, Nearby enemies
Radius: 200 yards
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Cannot critically hit
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Persists through death
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Castable while on vehicle
- Ignore damage percent mods
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 10 other unknown attributes
See also (32)
SpellFamily
Demon Hunter
Havoc
Demon Hunter
Havoc
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Demon Hunter
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Demon Hunter
Generic
Generic
Generic