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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Debilitating Strike [#37577]
Debilitating Strike 
Requires Melee weapon
    Melee range
Instant cast   
Inflicts 100% weapon damage and leaves the target wounded, reducing the effectiveness of any physical attacks for 5 seconds.


Referenced spells:
- Debilitating Strike
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD CategoryNormal
Damage ClassMelee
Effect #0Weapon Damage %
Value: 100%
Damage School: Physical
Targets: Enemy
Effect #1Trigger Spell


Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath

and 1 other unknown attribute
Used by (9)Changelog (5)See also (11)
CreatureLevelReactTypeZonePatchSpawns
Bloodmaul Brute20 - 30A HHumanoidBlade's Edge Mountains2.2.0 6
Boulder'mok Brute20 - 30A HHumanoidBlade's Edge Mountains2.2.0 12
Sunfury Blood Lord25 - 30A HHumanoidShadowmoon Valley2.0.1 3
Skettis Sentinel15 - 30A HHumanoidTerokkar Forest2.0.1 21
Shadowmoon Slayer
<Servant of Illidan>
25 - 30A HHumanoidShadowmoon Valley2.0.1 84
Bladespire Guardian1 - 60A HHumanoid 5.4.2 0
Shadowhoof Assassin
<Servant of Illidan>
25 - 30A HDemonShadowmoon Valley2.2.0 7
Twilight Enforcer30 - 35A HHumanoidMount Hyjal4.0.3 30
Twilight Enforcer30 - 35A HHumanoidMount Hyjal4.0.3 17