Latest fixes
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Occu'thar (today)
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Shadow Labirynth (today)
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Pets (1d ago)
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Quaking (1d ago)
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Die by the Sword and Defensive ... (1d ago)
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Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Dispatch [#2098]

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Replaces


Referenced spells:
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Spell details
Family | Rogue (Outlaw) | Level | n/a |
Cost | ![]() ![]() | Duration | n/a |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1 second | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | School damage Value: 0 Damage School: Physical Targets: Enemy AttackPower coefficient: 35 % | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Spell can trigger even if triggered? - Requires main hand weapon and 3 other unknown attributes |
Triggers Script for (1) | Modified by (33) | Changelog (28) | See also (8) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Training Dummy | 1 - 30 | A H | Mechanical | Deathknell | 4.0.3 ![]() | 7 |