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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Dread [#299966]
Dread 
    Unlimited range
Instant cast   1 s cooldown


Referenced spells:
- Dread
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range50000 yards (Anywhere - Unlimited)SchoolShadow
Cast TimeInstant castMechanicn/a
Cooldown1 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 30
Value: 30.0271 on Normal
Value: 30 on LFR
Damage School: Shadow
Targets: Starting From Caster, Nearby Allieds
Radius: 150 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Cannot critically hit
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Castable while on vehicle
- Ignore damage percent mods
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 8 other unknown attributes
See also (4)
SpellFamily
Generic
Companions
Generic
Generic
Generic