Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Earthquake [#360580]
| ||||||||||||
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 10 yards (Very Short) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | Weapon Damage % Value: 130% Damage School: Nature Targets: Starting From Caster, Nearby enemies Radius: 10 yards | ||
Attributes | - Usable while mounted - Probably negative spell? - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Can target out-of-LoS targets - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Don't turn during cast and 4 other unknown attributes |
Triggered by (3) | See also (64) |
Spell | Family |
Generic | |
Generic | |
Generic |