Latest fixes
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- (*) Shadow Labirynth (today)
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- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Entered Vision [#297394]
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 3 seconds |
Range | n/a | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Stun Targets: Caster | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 8 other unknown attributes | ||
Only usable in | - Skold-Ashil - Ranger's Foothold - Crowley's Overlook - Vault of Eyir - Prototype - Vision of Stormwind - Vision of Orgrimmar - Halls of Origination - Vale of Eternal Twilight - Vision of the Twisting Sands |
See also (2) |
Spell | Family |
Generic | |
Generic |