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NAME or ID  Show non-player spells

Experimental Destabilization [#305385]
Experimental Destabilization 
Damage taken reduced by 50%.


Buff
Experimental Destabilization 
Damage taken reduced by 50%.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Damage Taken %
Value: -50%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Caster
Attributes - [Client-Side] Hide from combat log
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- Send amount to client buff

and 7 other unknown attributes
Only usable in - Skold-Ashil
- Ranger's Foothold
- Crowley's Overlook
- Vault of Eyir
- Prototype
- Vision of Stormwind
- Vision of Orgrimmar
- Halls of Origination
- Vale of Eternal Twilight
- Vision of the Twisting Sands
See also (4)