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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Explosive Ordnance [#305672]
Explosive Ordnance 
    100 yd range
Instant cast   
Lob an explosive at a random player that detonates after 5 seconds, inflicting 18 Fire damage and draining 90 Sanity from all players within 9 yards.

Inflicts an additional 6 Fire damage and drains 30 Sanity every 1 sec to players who remain in the area.


Referenced spells:
- Explosive Ordnance
- Explosive Ordnance
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Vision)SchoolFire
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 18
Damage School: Fire
Targets: Enemies in targeted area
Radius: 9 yards
Effect #1Give Power
Value: -90
Power Type: Alternate Power
Targets: Enemies in targeted area
Radius: 9 yards
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can target out-of-LoS targets
- Cannot critically hit
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Don't turn during cast
- Ignore damage percent mods

and 5 other unknown attributes
See also (7)