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Use this script to see basic informations about spells + very complex info about them and their mechanics
Fiery Combustion [#74607]
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- Added in 3.3.3
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Fire |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | School damage Value: 0 Damage School: Fire Targets: Starting From Caster, Nearby Allieds Radius: 12 yards | ||
Effect #1 | Knockback Vertical Speed: 100 Horizontal Speed: 350 Targets: Starting From Caster, Nearby Allieds Radius: 12 yards | ||
Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Cannot target self - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Ignore caster's spellpower/damage bonuses - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - Ignore damage percent mods and 2 other unknown attributes |
See also (2) |
Spell | Family |
Generic | |
Generic |