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Use this script to see basic informations about spells + very complex info about them and their mechanics
Flare [#202408]
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- Added in 7.0.1
Referenced spells:
- Flare
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 100 yards (Vision) | School | Fire |
Cast Time | 1 sec cast | Mechanic | n/a |
Cooldown | 3 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | 5 |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Targets: Starting From Caster, Nearby enemies Radius: 100 yards | ||
Attributes | - Cannot be dodged/parried/blocked - Unaffected by invulnerability - Can't be redirected - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Can't trigger proc - Does not put caster in combat - Always hit - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 4 other unknown attributes |
Used by (1) | Changelog (2) | See also (44) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Runecarver Slave | 10 - 45 | A H | Humanoid | Helmouth Cliffs | 7.0.3 | 11 |