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NAME or ID  Show non-player spells

Fusing Vapors [#103968]
Fusing Vapors 
Emits a fusing vapor when damaged below 50% health that heals all other active globules for 5% of their maximum life.
Quick Facts
  • Added in 4.3.0


Referenced spells:
- Fusing Vapors

Buff
Fusing Vapors 
Emits a fusing vapor when damaged below 50% health that heals all other active globules for 5% of their maximum life.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Proc Trigger Spell
Chance: 100%


Targets: Caster
Proc Flags- Taken damage from melee auto attack hit
- Taken damage by Spell that use melee weapon
- Taken damage from ranged auto attack
- Taken damage by Spell that use ranged weapon
- Taken Negative spell hit
- Taken Negative Magic spell hit
Proc Chance100%
Attributes - Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 3 other unknown attributes
Triggered by (1)Changelog (2)See also (3)
SpellFamily
Generic