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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Hammer of the Righteous [#150628]
Hammer of the Righteous 
    Melee range
Instant cast   
Hammer the current target for 0 (+27% AP)% weapon damage, causing a wave of light that hits all targets within 8 yards for 0 (+8.7% AP)%.
Quick Facts
  • Added in 6.0.1


Referenced spells:
- Hammer of the Righteous
- Hammer of the Righteous
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Weapon Damage %
Value: 20%
Damage School: Physical
Targets: Enemy
Effect #1Trigger Spell


Targets: Enemy
Effect #2Normalized Weapon Damage
Value: 0
Targets: Enemy
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
Changelog (5)See also (15)
NameVersion (mouseover to see tooltip)
Hammer of the Righteous (22636)
Hammer of the Righteous (21655)
Hammer of the Righteous (18689)
Hammer of the Righteous (18297)
Hammer of the Righteous (18179)