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Use this script to see basic informations about spells + very complex info about them and their mechanics
Harpoon [#190925]
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- Added in 7.0.1
Referenced spells:
- Harpoon
Buff
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Family | Hunter (Survival) | Level | 14 |
Cost | n/a | Duration | 3 seconds |
Range | 8-30 yards (Medium) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 1 s cooldown (30 s recharge time) | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Ranged | ||
Effect #0 | Trigger Missile Targets: Enemy | ||
Effect #1 | Apply Aura: Root Targets: Enemy Mechanic: Root | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Force melee combat - Requires main hand weapon and 2 other unknown attributes |
Scenario objective (1) | Criteria of tree (1) | Modified by (3) | Changelog (5) | See also (22) |
Scenario | Objective |
Combat Training | #3. Here I Come! Learn about Harpoon. |