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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Harsh Winds [#82822]
Harsh Winds 
Harsh winds batter flying creatures and mounts, eventually forcing them to the ground.
Quick Facts
  • Added in 4.0.3


Buff
Harsh Winds 
Land immediately! You won't be able to fly in these winds for long.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodic dummy (Server Side)
Value: 0 every 1 second
Targets: Caster
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 6 other unknown attributes
Only usable in - Scoured Reach
See also (12)
SpellFamily
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic