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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Hide n' Seek! [#180543]
Hide n' Seek! 
At the end of this timer, the Hiders win if nobody has been tagged!
Quick Facts
  • Added in 6.1.0


Buff
Hide n' Seek! 
At the end of this timer, the Hiders win if nobody has been tagged!

1 minute, 15 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration1 minute, 15 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Override Spells
Targets: Starting From Caster, Nearby Allieds
Radius: 200 yards
Effect #1Apply Aura: Periodic dummy (Server Side)
Value: 0 every 1 second
Targets: Starting From Caster, Nearby Allieds
Radius: 200 yards
Attributes - Probably negative spell?
- Unaffected by invulnerability
- Doesn't generate threat
- Cannot target self
- Can target out-of-LoS targets
- Can only be cast on players
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat

and 3 other unknown attributes
Triggered by (1)See also (1)
SpellFamily
Generic