Latest fixes
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(*)
Occu'thar (today)
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(*)
Shadow Labirynth (today)
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Pets (1d ago)
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Quaking (1d ago)
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Die by the Sword and Defensive ... (1d ago)
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Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Hide n' Seek! [#180543]

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- Added in 6.1.0
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 1 minute, 15 seconds |
Range | n/a | School | Physical |
Cast Time | n/a | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Override Spells Targets: Starting From Caster, Nearby Allieds Radius: 200 yards | ||
Effect #1 | Apply Aura: Periodic dummy (Server Side) Value: 0 every 1 second Targets: Starting From Caster, Nearby Allieds Radius: 200 yards | ||
Attributes | - Probably negative spell? - Unaffected by invulnerability - Doesn't generate threat - Cannot target self - Can target out-of-LoS targets - Can only be cast on players - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat and 3 other unknown attributes |
Triggered by (1) | See also (1) |
Spell | Family |
Generic |