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NAME or ID  Show non-player spells

Ice Nova [#157997]
Ice Nova 
    40 yd range
Instant cast   25 s cooldown
Causes a whirl of icy wind around the enemy, dealing 0 (+180% SP) Frost damage to the target and reduced damage to all other enemies within 8 yards, and freezing them in place for 2 seconds.
Quick Facts
  • Added in 6.0.1

Screenshot



Buff
Ice Nova   Magic
Frozen.

2 seconds remaining
Spell details
FamilyMage (Tier 1 Frost talent)Level1
Costn/aDuration2 seconds
Range40 yards (Long)SchoolFrost
Cast TimeInstant castMechanicn/a
Cooldown25 s cooldownDispel TypeMagic
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMagic
Effect #0School damage
Value: 0
Damage School: Frost
Targets: Spell Destination, Enemies in targeted area
Radius: 8 yards
Spellpower coefficient: 180 %
Effect #1Apply Aura: Root
Targets: Spell Destination, Enemies in targeted area
Mechanic: Root
Radius: 8 yards
Effect #2Dummy (server-side)
Value: 400
Targets: Enemy
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance100%
Attributes - Not usable while shapeshifted/polymorphed
- Can proc triggered
- SPELL_ATTR10_USE_SPELL_BASE_LEVEL_FOR_SCALING

and 1 other unknown attribute
Modified by (18)Changelog (13)See also (11)