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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Impending Victory [#202168]
Impending Victory 
100 Rage   Melee range
Instant cast   25 s cooldown
Instantly attack the target, causing (50% AP) damage and healing you for 40% of your maximum health.

Killing an enemy that yields experience or honor resets the cooldown of Impending Victory and makes it cost no Rage.
Quick Facts
  • Added in 7.0.3

Replaces Victory Rush
Replaces Victory Rush
Replaces Victory Rush

Referenced spells:
- Impending Victory
Spell details
FamilyWarrior (Tier 2 Arms talent, Tier 2 Fury talent, Tier 5 Protection talent)Leveln/a
Cost 100 RageDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown25 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Enemy
Chain targets: 1
AttackPower coefficient: 50 %
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat

and 5 other unknown attributes
Modified by (21)Changelog (2)See also (3)
SpellFamily
Warrior
Tier 3 Arms talent
Warrior
Tier 6 Arms talent
Warrior
Protection
Warrior
Fury
Warrior
Fury
Warrior
Fury
Warrior
Protection
Warrior
Protection
Warrior
Arms
Warrior
Fury
Warrior
Arms
Warrior
Basic Warrior spell
Warrior
Warrior
Warrior
Warrior
Warrior
Warrior
Warrior
Warrior
Warrior