login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Invisible Nuke [#160380]
Invisible Nuke 
    300 yd range
3 sec cast   
Quick Facts
  • Added in 6.0.1


Referenced spells:
- Minion Proc Spell
- Obscured
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range300 yards (300)SchoolPhysical
Cast Time3 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets1
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)
Value: 0
Targets: Starting From Caster, Nearby enemies
Radius: 300 yards
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 6 other unknown attributes
Used by (2)Changelog (2)See also (3)
CreatureLevelReactTypeZonePatchSpawns
Iron Bomber40A HHumanoid 6.0.1 0
Drunken Bileslinger1 - 60A HHumanoid 6.0.1 0