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Use this script to see basic informations about spells + very complex info about them and their mechanics
Junior Ballooner Preparedness Kit [#236318]
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- Added in 7.2.0
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 1 minute |
Range | 100 yards (Tower) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Slow Fall Targets: TARGET_UNIT_UNK_105 | ||
Effect #1 | Force Cast With Target As Caster Targets: TARGET_UNIT_UNK_105 | ||
Effect #2 | Apply Aura: SPELL_AURA_CAN_TURN_WHILE_FALLING Value: 0 Targets: TARGET_UNIT_UNK_105 | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 6 other unknown attributes |
See also (1) |
Spell | Family |
Generic |