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NAME or ID  Show non-player spells

Mind Control [#605]
Mind Control 
2% of base Mana   30 yd range
1.8 sec cast   
Controls a mind up to 1 level above yours for 30 seconds. Does not work versus Demonic$?A320889[][, Undead,] or Mechanical beings. Shares diminishing returns with other disorienting effects.
Screenshot


There are 1 bug reports posted mentioning this spell
- [Priest] mind control Bugs


Buff
Mind Control   Magic
Under the command of the Priest.

30 seconds remaining
Spell details
FamilyPriest (Basic Priest spell)Level34
Cost 2% of base ManaDuration30 seconds
Range30 yards (Medium)SchoolShadow
Cast Time1.8 sec castMechanicCharm
Cooldownn/aDispel TypeMagic
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMagic
Effect #0Apply Aura: Possess
Value: 61
Targets: Enemy
Radius: 100 yards
Effect #1Apply Aura: Mod Damage Done %
Value: 0%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Enemy
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Stop attack after spell is cast
- Channeled target
- Farsight
- Cannot be autocast by pet?
- [Client-Side] Display spell name while channeling
- Can't target non-tapped target
- Does not necessarily need shapeshift
- Can't trigger proc
- [Client-Side] UI attribute

and 6 other unknown attributes
Only usable on creatures - Beast
- Dragonkin
- Elemental
- Giant
- Undead
- Humanoid
- Critter
- Aberration
Triggered by (2)Triggered by (1)Modified by (6)Changelog (21)See also (16)
SpellFamily
Generic
Priest