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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Phantasmal Winds [#185752]
Phantasmal Winds 
    200 yd range
Instant cast   
Overwhelms enemies with the illusion of wind that pushes them towards the edge of the cliff. Holding the Eye of Anzu removes the illusion.
Quick Facts
  • Added in 6.2.0


Referenced spells:
- Eye of Anzu
Spell details
FamilyGenericLeveln/a
Costn/aDuration14 seconds
Range200 yards (200)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodically Trigger Spell
Interval: 2 seconds


Targets: Caster
Effect #1Apply Aura: Periodically Trigger Spell
Interval: 2 seconds


Targets: Caster
Effect #2Apply Aura: Periodically Trigger Spell
Interval: 2 seconds


Targets: Caster
Attributes - [Client-Side] Hidden from spellbook / aura bar
- Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Cannot critically hit
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast
- Ignore damage percent mods

and 5 other unknown attributes
Triggered by (1)See also (10)
SpellFamily
Generic