login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Phantasmal Wounds [#182325]
Phantasmal Wounds 
    Unlimited range
Instant cast   
Quick Facts
  • Added in 6.2.0


Referenced spells:
- Phantasmal Wounds
- Eye of Anzu

Buff
Phantasmal Wounds 
15 damage every 2 sec. You will bleed until healed past 90% of your maximum health. Holding the Eye of Anzu removes this illusion.

1 minute remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration1 minute
Range50000 yards (Anywhere - Unlimited)SchoolShadow
Cast TimeInstant castMechanicBleed
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 46
Value: 33.3072 on Normal
Value: 46.6378 on Heroic
Value: 77.7297 on Mythic (Raid)
Value: 16.673 on LFR
Damage School: Shadow
Targets: Enemy
Effect #1Apply Aura: Periodic Damage
Value: 15 every 2 seconds
Value: 11.1153 every 2 seconds on Normal
Value: 15.5459 every 2 seconds on Heroic
Value: 27.2054 every 2 seconds on Mythic (Raid)
Value: 5.55767 every 2 seconds on LFR
Targets: Enemy
Mechanic: Bleed
Effect #2Dummy (server-side)
Value: 90
Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance101%
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast

and 3 other unknown attributes
Triggered by (2)Changelog (3)See also (2)
SpellFamily
Generic
Generic