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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Relic Keeper [#369304]
Relic Keeper 
This creature has access to Progenitor Relics summoned upon entering combat.


Buff
Relic Keeper 
Summons Progenitor Relics upon entering combat.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolHoly, Nature, Shadow, Arcane
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Charges1Max Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Unknown Aura (#495)
Chance: 100%


Targets: Caster
Proc Flags- On enter combat
Proc Chance101%
Attributes - [Client-Side] Hide from combat log
- [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Requires wand
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 8 other unknown attributes
See also (3)
SpellFamily
Generic
Generic
Generic