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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Rippling Waters [#204269]
Rippling Waters 
Riptide has 1 additional charge.

Riptide Heals for 0 (+68% SP) when the spell ends its duration, is refreshed on the target, or is dispelled.
Quick Facts
  • Added in 7.0.1


Referenced spells:
- Rippling Waters
Spell details
FamilyShamanLeveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Dummy aura (server-side)
Value: 1
Targets: Caster
Effect #1Apply Aura: Mod Max Charges
Value: 1
Targets: Caster
Affected spells:
» Riptide
Attributes - Passive spell
- [Client-Side] Hidden from spellbook / aura bar

and 2 other unknown attributes
Changelog (6)See also (1)
NameVersion (mouseover to see tooltip)
Rippling Waters (23911)
Rippling Waters (23109)
Rippling Waters (23038)
Rippling Waters (21737)
Rippling Waters (21473)
Rippling Waters (21414)