Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Rollout [#299037]
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Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 3 seconds |
Range | n/a | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 5 s cooldown | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 5 seconds | GCD Category | Special |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Force Minimum Speed Speed: 400% Targets: Caster | ||
Effect #1 | Apply Aura: Force Moving Forward Value: 0 Targets: Caster | ||
Effect #2 | Apply Aura: Water Walking Targets: Caster | ||
Effect #3 | Apply Aura: Keybound Override OverrideID: 169 Function: JUMP Triggered spell: Targets: Caster | ||
Attributes | - [Client-Side] Hide from combat log - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Doesn't break stealth - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Spell can trigger even if triggered? - Can't trigger proc - Does not put caster in combat - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 8 other unknown attributes | ||
Only usable in | - Zanj'ir Terrace |
Triggered by (1) | See also (1) |
Spell | Family |
Generic |