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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Rupture [#195000]
Rupture 
    Unlimited range
Channeled   
Quick Facts
  • Added in 7.0.1

Spell details
FamilyGenericLeveln/a
Costn/aDuration6 seconds
Range50000 yards (Anywhere - Unlimited)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodically Trigger Spell
Interval: 1 second


Targets: Caster
Effect #1Apply Aura: Periodically Trigger Spell
Interval: 2 seconds


Targets: Caster
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Channeled target
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- SPELL_ATTR3_DONT_DISPLAY_CHANNEL_BAR
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 6 other unknown attributes
See also (58)
SpellFamily
Rogue
Assassination, Subtlety
Rogue
Rogue
Rogue
Generic
Generic
Generic
Generic
Generic
Generic
Rogue
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic