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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Shifting Doom [#134452]
Shifting Doom 
    100 yd range
Instant cast   
Inflicts 20 Nature damage to all enemies within 4 yards.
Quick Facts
  • Added in 5.1.0


Buff
Shifting Doom 
20 Nature damage per second.
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0School damage
Value: 20
Value: 11.0396 on LFR Old
Damage School: Physical
Targets: Starting From Caster, Nearby enemies
Radius: 4 yards
Effect #1Remove Aura


Targets: Caster
Attributes - Can target out-of-LoS targets
Triggered by (1)Changelog (5)
SpellFamily
Generic