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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Sinkhole [#273123]
Sinkhole 
4.5 sec cast   
Summons a totem that collapses into the ground pulling all enemies within 20 yds to it, inflicting 52 Nature damage.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolNature
Cast Time4.5 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Dummy (server-side)
Value: 273125
Targets: Area near caster, Enemies in targeted area
Radius: 20 yards
Effect #1School damage
Value: 52
Value: 51.9882 on
Value: 51.9882 on
Damage School: Nature
Targets: Area near caster, Enemies in targeted area
Radius: 20 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while mounted
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 6 other unknown attributes
See also (4)
SpellFamily
Generic
Generic
Generic
Generic