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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Steady Shot [#294572]
Steady Shot 
    40 yd range
1.8 sec cast   
A steady shot that causes (60% AP) Physical damage and increases the duration of Concussive Shot on the target by $m3 / 10 sec.

Usable while moving.

Spell details
FamilyGenericLevel1
Costn/aDurationn/a
Range40 yards (Long)SchoolPhysical
Cast Time1.8 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassRanged
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Enemy
AttackPower coefficient: 60 %
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- Does not reset autoattack timers
- SPELL_ATTR4_ONLY_MELEE_PUSHBACK

and 4 other unknown attributes
Triggered by (1)See also (14)
SpellFamily
Generic