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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Summon Enemy [#298766]
Summon Enemy 
    100 yd range
Instant cast   

Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Summon
Value: 0
Category: Wild
Type: None
Slot: 0
Flags explained: Personal creature
NPC: Cracklemaw Colossus
Duration: 24 days, 20 hours, 31 minutes, 23 seconds
Targets: Nearby NPC by DB Entry
Effect #1Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Effect #2SPELL_EFFECT_UPDATE_PLAYER_PHASE
Value: 0
Targets: Caster
Effect #3Trigger Spell

Effect #4Trigger Spell

Effect #5Trigger Spell

Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while dead
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 7 other unknown attributes
Only usable in - Brinestone Cove
Triggered by (1)See also (1)
SpellFamily
Generic