Latest fixes
-
(*)
Occu'thar (today)
-
(*)
Shadow Labirynth (today)
-
Pets (1d ago)
-
Quaking (1d ago)
-
Die by the Sword and Defensive ... (1d ago)
-
Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
The "Help" [#322906]

| |||||||||
Buff
| ||||
Family | Generic | Level | n/a |
Cost | n/a | Duration | 24 days, 20 hours, 31 minutes, 23 seconds |
Range | n/a | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Transform Into Model Value: 0 Creature: Redelav Servant (163208) Targets: Caster | ||
Effect #1 | Apply Aura: Force Faction Reaction Reaction: Friendly Faction: Monster Targets: Caster | ||
Effect #2 | Apply Aura: Proc Trigger Spell Chance: 100% Targets: Caster | ||
Effect #3 | Apply Aura: Pacify & Silence Value: 0 Targets: Caster | ||
Effect #4 | Apply Aura: Disarm Targets: Caster | ||
Effect #5 | Apply Aura: Disarm Offhand Value: 0 Targets: Caster | ||
Effect #6 | Apply Aura: Disarm Ranged Weapon Targets: Caster | ||
Effect #7 | Apply Aura: SPELL_AURA_MOD_FLYING_RESTRICTIONS Value: 0 Targets: Caster | ||
Effect #8 | Apply Aura: Animation Replacement Value: 0 Targets: Caster | ||
Effect #9 | Apply Aura: Force Faction Reaction Reaction: Friendly Faction: Stone Legion Targets: Caster | ||
Effect #10 | Kill Credit Value: 0 NPC: Kill Credit to Player Only [DNT] Targets: Caster | ||
Proc Flags | - Taken damage from melee auto attack hit - Taken damage by Spell that use melee weapon - Taken damage from ranged auto attack - Taken damage by Spell that use ranged weapon - Taken Negative spell hit - Taken Negative Magic spell hit - Taken spell periodic (damage or healing, depending on hit type) | ||
Proc Chance | 100% | ||
Attributes | - Usable while dead - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Cannot cancel - Doesn't break stealth - Doesn't generate threat - Can be cast on dead targets - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can't trigger proc - Does not put caster in combat - Persists through death - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Ignore caster auras - Castable while on vehicle - Can target invisible / stealthed and 4 other unknown attributes | ||
Only usable in | - Redelav Tower - The Eternal Terrace |
Triggered by (2) | Used by (1) | Condition for (1) |
Spell | Family |
Generic | |
Generic |