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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Unstable Energy [#350455]
99
Unstable Energy 
    300 yd range
Instant cast   
While linked to The Guardian, Energy Cores emit pulses of Unstable Energy inflicting 70 Arcane damage to all players every 1 sec.


Referenced spells:
- Energizing Link
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range300 yards (300)SchoolArcane
Cast TimeInstant castMechanicInfected
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 70
Value: 70 on Normal
Value: 77 on Mythic (Raid)
Value: 35 on LFR
Damage School: Arcane
Targets: Starting From Caster, Nearby enemies
Mechanic: Infected
Radius: 300 yards
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Cannot critically hit
- Can only be cast on players
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Tick at cast/buff apply
- Usable while feared
- Usable while confused
- Ignore damage percent mods

and 5 other unknown attributes
Triggered by (4)See also (19)