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NAME or ID  Show non-player spells

Victory Rush [#34428]
Victory Rush 
    Melee range
Instant cast   
Strikes the target, causing (40% AP) damage and healing you for 10% of your maximum health.

Only usable within 20 seconds after you kill an enemy that yields experience or honor.

Replaced by talent Impending Victory
Replaced by talent Impending Victory
Replaced by talent Impending Victory
Replaced by UNKNOWN_SPELL if player has aura Victory Rush

Referenced spells:
- Victory Rush
- Victorious
Spell details
FamilyWarrior (Basic Warrior spell)Level5
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Enemy
Chain targets: 1
AttackPower coefficient: 40 %
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- SPELL_ATTR4_TRIGGER_ACTIVATE

and 4 other unknown attributes
Explicitly procs (1)Scenario objective (1)Criteria of tree (1)Modified by (19)Enhances (1)
Changelog (18)See also (8)
SpellFamily
Warrior