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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Volatile Charge [#283557]
Volatile Charge 
    Unlimited range
Instant cast   


Referenced spells:
- Volatile Charge
Spell details
FamilyGenericLeveln/a
Costn/aDuration1 minute
Range50000 yards (Anywhere - Unlimited)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Summon
Value: 0
Category: Wild
Type: None
Slot: 0
NPC: Volatile Charge
Duration: 1 minute
Targets: Area near caster, TARGET_UNK_138
Effect #1School damage
Value: 60
Value: 40 on Normal
Value: 40 on Heroic
Value: 60 on Mythic (Raid)
Value: 30 on LFR
Damage School: Nature
Targets: Area near caster, Allieds in targeted area
Radius: 4 yards
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Cannot target self
- Cannot critically hit
- Can't trigger proc
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Ignore damage percent mods

and 5 other unknown attributes
See also (16)