Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Whirlwind [#154505]
| ||||||||||||
- Added in 6.0.1
Referenced spells:
- Whirlwind
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 10 seconds |
Range | 300 yards (300) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | School damage Value: 1 Damage School: Nature Targets: Spell Destination, Enemies in targeted area Radius: 4 yards | ||
Effect #1 | Summon Value: 0 Category: Wild Type: None Slot: 0 NPC: Whirlwind Duration: 10 seconds Targets: Spell Destination, TARGET_UNK_138 | ||
Attributes | - Usable while mounted - Usable while sitting - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Spell can trigger even if triggered? - Always hit - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 5 other unknown attributes |
Triggered by (1) | Changelog (2) | See also (224) |
Spell | Family |
Generic |