Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Whirlwind [#28335]
| ||||||||
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 2 seconds |
Range | n/a | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Melee | ||
Effect #0 | Weapon Damage % Value: 330% Damage School: Physical Targets: Starting From Caster, Nearby enemies Radius: 8 yards | ||
Effect #1 | Apply Aura: Stun Targets: Starting From Caster, Nearby enemies Radius: 8 yards | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Spell can trigger even if triggered? - SPELL_ATTR5_AOE_SPELL and 1 other unknown attribute |
Triggered by (1) | Changelog (6) | See also (224) |
Spell | Family |
Generic |