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NAME or ID  Show non-player spells

Storm, Earth, and Fire [#137639]
2
Storm, Earth, and Fire 
Instant cast   16 s cooldown (1 m, 30 s recharge time)
Split into 3 elemental spirits for 15 seconds, each spirit dealing 155% of normal damage and healing.

You directly control the Storm spirit, while Earth and Fire spirits mimic your attacks on nearby enemies.

While active, casting Storm, Earth, and Fire again will cause the spirits to fixate on your target.
Quick Facts
  • Added in 5.2.0

Screenshot


Replaced by talent Serenity
Replaced by Storm, Earth, and Fire: Fixate if player has aura Storm, Earth, and Fire
There are 2 bug reports posted mentioning this spell
- [Monk][Windwalker] Storm, Earth, and Fire v3
- [Monk][Windwalker] storm, earth, and fire hit each other?


Buff
Storm, Earth, and Fire 
Elemental spirits summoned, mirroring all of the Monk's attacks. The Monk and spirits each do 155% of normal damage and healing.

15 seconds remaining
Spell details
FamilyMonk (Windwalker)Leveln/a
Costn/aDuration15 seconds
Rangen/aSchoolNature
Cast TimeInstant castMechanicn/a
Cooldown16 s cooldown (1 m, 30 s recharge time)Dispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Add Spell Modifier %
Value: -55%
Spell Modifier: Damage/Healing
Targets: Caster
Affected spells:
» Fist of the White Tiger» Whirling Dragon Punch» Crackling Jade Lightning
» Rising Sun Kick» Blackout Kick» Rushing Jade Wind
» Tiger Palm
Effect #1Apply Aura: Add Spell Modifier %
Value: -55%
Spell Modifier: DoT Damage/Healing
Targets: Caster
Affected spells:
» Fist of the White Tiger» Whirling Dragon Punch» Crackling Jade Lightning
» Rising Sun Kick» Blackout Kick» Rushing Jade Wind
» Tiger Palm
Effect #2Apply Aura: Mod Auto Attack Damage %
Value: -55%
Targets: Caster
Effect #3Apply Aura: Dummy aura (server-side)
Value: -55
Targets: Caster
Effect #4Apply Aura: Override action bar spells
New spell:

Targets: Caster
Affected spells:
» Storm, Earth, and Fire
Proc Flags- Successful attack by spell with melee damage class
- Successful Ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Successful Positive spell hit
- Successful Negative spell hit
- Successful Positive Magic spell hit
- Successful Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- On gameobject activation
- On jump
Proc Chance100%
Attributes - Not usable while shapeshifted/polymorphed
- Spell can trigger even if triggered
- Always hit
- Send amount to client buff

and 3 other unknown attributes
Modified by (8)Enhanced by (1)Changelog (14)See also (15)
SpellFamily
Monk
Windwalker
Monk
Windwalker
Monk
Artifact Trait - Windwalker
Monk
Artifact Trait - Windwalker
Generic
Generic
Generic
Monk