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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Furious Charge [#138062]
Furious Charge 
    100 yd range
Instant cast   
Charges a random enemy target, snaring all enemies around the target location. After the charge, he winds up a massive shield bash that will severely injure and knock down anyone struck by it.
Quick Facts
  • Added in 5.2.0

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Tower)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets1
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Charge
Chance: 100%


Targets: Starting From Caster, Nearby enemies
Radius: 50 yards
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Doesn't generate threat
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- [Client-Side] UI attribute
- Only non-player casts interrupt

and 3 other unknown attributes
Used by (1)See also (12)
CreatureLevelReactTypeZonePatchSpawns
Kor'dok1 - 60A HHumanoid 5.2.0 0