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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Arcane Detonation [#232026]
Arcane Detonation 
    45 yd range
Channeled   
Unable to control the flow of arcane, the caster explodes, inflicting Arcane damage to nearby enemies and knocking them back.
Quick Facts
  • Added in 7.2.0

Spell details
FamilyGenericLeveln/a
Costn/aDuration5 seconds
Range45 yards (Longer)SchoolArcane
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Periodically Trigger Spell
Interval: 5 seconds


Targets: Caster
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Channeled self
- Can't be reflected
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 2 other unknown attributes
See also (11)