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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Wild Stampede [#361305]
Wild Stampede 
    Unlimited range
Instant cast   
The Prototype of Renewal summons a herd of wild beasts to trample players, inflicting 20 Physical damage to players in the path and knocking them back.


Referenced spells:
- Pinned
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range50000 yards (Anywhere - Unlimited)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0School damage
Value: 20
Value: 19.9775 on Normal
Damage School: Physical
Targets: Caster
Effect #1Knockback Destination
Vertical Speed: 175
Horizontal Speed: 75
Targets: Caster
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Cannot critically hit
- Can't trigger proc
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Don't turn during cast
- Ignore damage percent mods

and 5 other unknown attributes
See also (16)