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Feng the Accursed <Keeper of Champion Spirits>
Quick Facts
  • Level: 1 - 60
  • Classification: Elite
  • Health: 0
  • Armor: 0 (-0% dmg)
  • React: A H
  • Type: Undead
  • Added in 5.4.2
Immunities:



NPC isn't spawned anywhere

Dungeon Journal (1)Model used by (1)Same model (1)See also (4)
Description
Spirit Bolt - Feng the Accursed unleashes a volley of Spirit Bolts, inflicting 26 Shadow damage to 3 random players.$[!4,6 In 25 Player and 25 Player Heroic Difficulty, Feng the Accursed hits 8 random players with Spirit Bolts.$]
Strength of Spirit - Every time Feng absorbs a Mogu Champion Spirit, his damage dealt increases by 5% for the remainder of the encounter.


Essence of the Mogu Champions

Around 95%, 66%, and 33% remaining life, Feng siphons the essence out of a pre-selected statue of Mogu Champions past, gaining their boon. $[!5,6 In Heroic Difficulty, Feng siphons from the statue nearest to him around 100%, 75%, 50%, and 25%.$]
  Spirit of the Fist
   Lightning Lash - Feng's lightning charged fists zap his current target, inflicting normal damage as Nature plus 8 Nature damage every 2 sec for 20 seconds.
   Lightning Fists - Feng slams a lightning-charged fist into the ground, causing a shockwave to pulse in front of him. The shockwave inflicts 68 Nature damage and stuns those caught in its path.
   Lightning Fists - Feng slams a lightning-charged fist into the ground, inflicting 21 Nature damage and causing three shockwaves to pulse in front of him. The shockwave inflicts 68 Nature damage and stuns those caught in its path.
   Epicenter - Feng channels a violent earthquake that inflicts Nature damage. The quake inflicts more damage towards its epicenter, and reduces players' chance to hit by -75%.
  Spirit of the Spear
   Flaming Spear - Feng's fiery spear sears the flesh of his current target, inflicting 25% of his normal melee attack as Fire damage. The fire then inflicts an additional 8 Fire damage every 2 sec. for 20 seconds.
   Wildfire Spark - Feng the Accursed targets a random player then engulfs them with a Wildfire Spark. The Spark explodes after 5 seconds, igniting a Wildfire at their location. The Wildfire then spreads out and inflicts 116975 Fire damage every 1 sec. to any player standing within the fire.
   Draw Flame - Feng attempts to absorb the Wildfire and cause his melee swings to inflict 13 additional Fire damage to all enemies.
  Spirit of the Staff
   Arcane Shock - Feng's arcane-infused staff shocks his current target, inflicting normal damage as Arcane plus 8 Arcane damage every 2 sec for 20 seconds.
   Arcane Velocity - Feng channels an Arcane storm, inflicting 10 Arcane damage every 1 sec. to all enemies. The bolts from the storm inflict increasing damage to targets as they stand further away from Feng.
   Arcane Resonance - Feng charges random players with Arcane Resonance, inflicting 8 Arcane damage to the target's nearby allies within 6 yards. Each additional affected player amplifies the damage done to them all by 8.
  Spirit of the Shield
   Shadowburn - Feng burns his current target's soul, inflicting normal damage as Shadow plus 8 Shadow damage every 2 sec for 20 seconds.
   Siphoning Shield - Feng's cursed shield draws the souls of 10 random enemies to it, healing him for 5% of his life per absorbed soul.
   Chains of Shadow - Feng strikes a random player with a Chain of Shadow that arcs to another nearby player. The Chain affects up to 3 targets, inflicting diminishing Shadow damage to each successive target.
Stolen Essences of Stone - Players assuming the tank role gain access to the leftover essence shards from the awakened statues.
  Nullification Barrier - Players with this Stolen Essence of Stone may channel a Nullification Barrier around themselves for 6 seconds. The Barrier negates any harmful magical effects cast on players standing inside the Barrier. The barrier will also nullify harmful effects in the world such as Wildfire and Lightning Charge.
  Nullification Barrier - Players with this Stolen Essence of Stone may channel a Nullification Barrier around themselves for 6 seconds. The Barrier negates any harmful magical effects cast on players standing inside the Barrier. The barrier will also nullify harmful effects in the world such as Wildfire, Shadow Shields or Images, and Lightning Charge.
  Shroud of Reversal - A player with this Stolen Essence of Stone may extend a Shroud of Reversal around an ally, allowing the player to mimic the effects of the next harmful ability that strikes the ally.