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Lady Jaina Proudmoore
Quick Facts
  • Level: 1 - 60
  • Classification: Elite
  • Health: 0
  • Mana: 23,608,400
  • Armor: 0 (-0% dmg)
  • React: A H
  • Type: Humanoid
Immunities:



NPC isn't spawned anywhere

Dungeon Journal (1)Auras (1)Same model (40)See also (100)
Description
Overview - The pursuit of Jaina across the seas takes place over three stages. During stage one, Jaina assaults the Zandalari warship with Kul Tiran Corsairs that Bombard the play space. As the fight progresses, marines Set Charge that inflict heavy damage to the raid unless these bombs are thrown overboard before detonated. During stage two, Jaina unleashes the full force of her power, freezing the raid over time. Dwindling heat sources must be used to slow the stacks of Chilling Touch in order to avoid becoming Frozen Solid. During stage three, Jaina utilizes Prismatic Image that duplicate her most dangerous frost spells. Frozen allies must be freed before they are hit by Shattering Lance.$[!16 On Mythic difficulty, a gathering blizzard causes the temperature to drop so players must remain close together in order to avoid being frozen solid.$]
  Damage Dealers -
  • Fire ballistas at Kul Tiran Corsairs to repel their attack.
  • Hurl munition barrels placed by Set Charge overboard before they explode.
  • Free allies who are Frozen Solid!
  • Clear stacks of Chilling Touch by running into patches of Searing Pitch or standing nearby a Burning Explosion before it detonates.
  •   Tanks -
  • Clear stacks of Chilling Touch by running into patches of Searing Pitch or standing nearby a Burning Explosion before it detonates.
  • Clear patches of Searing Pitch with Jaina's Avalanche or Freezing Blast abilities.
  • Move away from Jaina when targeted by Avalanche to better avoid the shards of ice.
  •   Healers -
  • Ring of Ice inflicts heavy damage to the raid.
  • Dispel allies effected by Grasp of Frost or Hand of Frost.
  • Players targeted by Siegebreaker Blast will take high damage upon impact.
  • Stage One: Burning Seas
      Kul Tiran Corsair - Kul Tiran Corsairs periodically arrive to provide cover fire and assistance.
       Kul Tiran Marine
      Lady Jaina Proudmoore
    Intermission: Howling Winds
     [NO DIFFICULTY] Icebound Image
    Stage Two: Frozen Wrath
      Frozen Seas - Fighting upon the frozen seas periodically grants applications of Chilling Touch.
       Unexploded Ordnance - A few undetonated munitions barrels remain frozen in the ice. Upon being destroyed, they ignite their contents and cause a Burning Explosion.
      Proudmoore Flagship - The flagship circles overhead, ready to rain devastation upon Jaina's enemies.
    Intermission: Flash Freeze
      Jaina's Tide Elemental - Upon reaching 100 power, the Jaina's Tide Elemental casts Frost Nova.
    Stage Three: Daughter of the Sea